Touched By Darkness
Ben Kanelos, Ben K Game Design
In a dark fantasy setting where the forces of good are all but overwhelmed, can one final outpost hold out for long enough to banish the Dark One for good?
Touched by Darkness is a game of resource management and cooperation in an atmosphere of mistrust and fear. The design and tone draws heavily from Den of Wolves, with streamlined game mechanics, a more detailed lore, and handbooks written with first-time players and Control teams in mind.
15-42 players
A range of roles from mostly mechanical to mostly diplomatic/roleplay.
2-3 facilitators, ideally fairly experienced in both GM'ing and absorbing complex game mechanics.
Available to print on demand for $179.99
The only additional materials required are lanyards and stationery - and you may want to print copies of the player handbook for reference on the day.
Raw game files aren't available online, but if you wish (for example) to translate them, you can contact the game developer
Total cost (including game, before venue) approx $180-200