New World Order 2035
Jim Wallman, Stone Paper Scissors
The game that Watch the Skies nearly was, New World Order is less science-fiction and more speculative geopolitical simulation. In a world undergoing major shifts in the balance of power, players must lead their nation into the future, ensuring the wellbeing of their citizens - or at least, the stability of their own regime. Despite the lack of science fiction elements, the game gives players scope for interesting and creative play, and the runs that have occurred have all ended very differently.
For more information, check out this writeup on PAXsims or this podcast by Last Turn Madness (from about 35:30)
52-95 players (including 2-4 Press) - recommended at 70 or below without a very experienced facilitator team
All roles contain elements of negotiation and creative play, but some are also managing more significant mechanical elements
8-12 facilitators, depending on experience level and players count, with some mostly mechanical roles and others focused on resolving ad-hoc actions.
Game licence and materials available for £59.99
Approx 2,000 cards
One main map (6ft x 5ft)
Approx 1,000 foam board tokens
Assorted trackers and mini-board, and approx 1,000 generic counters for money.
Total cost (including licence, before venue) approx £300-£450