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Organiser: Michael Stout
Designers: Michael Stout
Tower Olympus is set in a world where the Greeks were right about their mythology and their time never ended: a hundred years later and the Romans still aren't in fashion.
Each character in the world is played by a human player: kings send heroes on quests, heroes pray to the gods for protection, the gods send down signs to the priests, and the priests argue about what the signs really mean... while monsters menace the common people.
This playtest will have simple-to-understand rules and 3 hours of motivations, negotiations, and a small amount of optional murder.