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Organisers: Scott McMann & Megagame Coalition
Game Designer: Scott McMann
Goblin City is a game about goblins and other traditionally “evil” monsters trying to build and run a city. The focus of the game is on sandbox world building, allowing players to make decisions and build legacies that continue on from game to game. Each game run will represent a new generation of the city, inheriting the goals, dreams, and rivalries of their ancestors.