Organiser: East Midlands Megagames
Designer: Rob Grayston
DWARF HOLD is a megagame set in a fantasy world of dwarves, goblins, wizards, and epic sieges. Two sides, composed of different factions within them, each try to out-do each other - one seeks to conquer the Dwarf mountain city of Fwrad Hlod, whilst the other tries desperately to defend it. Beyond them, diplomats and mercenaries try to take advantage where then can!
Not all the factions within the sides want the same thing, and this may come out in the initial stages of the game which involve planning and building up forces and defences, discussing treaties, and building cunning conspiracies.
The attackers (led by a goblin warlord) may choose more or less time for preparation, but if they choose to act more quickly so as to prevent the defenders much time to ready themselves, they themselves will have fewer resources! Once the assault is under way, it will become a vicious conflict across the mountain slopes and in the deep rock tunnels of the Dwarf city… who knows who will prevail?