Organiser: Reading Megagames
Designer: Zane Gunton
Funny how no one really thinks about what comes next.
Something happened, and the world turned upside down. No one really knows what it was – you could go mad speculating, and I know a few people who did. What does it matter, here in the aftermath? The Event happened, and maybe one in a thousand survived. Now, everyone who’s left – yourselves included – has realised they’ve got their work cut out if they intend to see out the year.
Aftermath is a narrative-heavy megagame focused on managing a small community of survivors, and negotiating with other survivors to shape the immediate future. While reading the game materials beforehand is helpful, it's reasonably accessible to just pick up and play. No megagame experience is needed, but a lively imagination will certainly enhance your day!